The Five Nations* The human-dominated civilizations on the continent of Khor. The humans of the Five Nations are ethnically diverse. Humanity It’s hard to map Eberron’s fashions to Earth’s history because it’s not Earth. Aundair · Breland · Cyre · Karrnath · Thrane · Galifar%%20The%20Five% 20Nations%20%28ca% · khorvairelocation · Help | Terms of Service | Privacy.

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Royal Succession King Galifar I established a method of government and succession that lasted for almost a thousand years. They are slightly taller and their faces more angular than humans, but in a way that only further accents their natural beauty.

Spellcasters can attune Eberron shards to a specific spell, enhancing the power of that spell when it is cast on the shard, and they can encode their spells in shards instead beerron scribing them. Beyond nqtions or comprehension, Xoriat is called the Realm of Madness. So yes, they are a grab bag of all possible looks you can imagine.

Five Nations | Eberron Wiki | FANDOM powered by Wikia

While shifting, they gain a bonus to their Wisdom as well as the ability to speak with animals in a supernatural manner.

Argonnessen and Seren are for the most part off limits to the “lesser races” which includes almost everyone except a dragon. Khorvaire is home to the five nations of Aundair, Breland, Cyre, Karrnath and Thrane, as well as other smaller states. Wielding such potent psionic might comes naturally to the Kalashtar and they must be eternally vigilant for the spies and assassins of the Dreaming Dark.

The Five Nations of Khorvaire

The Gatekeeper druidic sect remains a presence in Eberron, albeit one largely concerned with defending the world from outsiders, aberrations and other unnatural foes rather than politics. Healing spells have reduced effect on warforged, but a series of naations spells work fully on them. In other words, to take over the world of Eberron and take control of the dreams of its people, in order to manipulate the dream-world of Dal’Quor.


They are in particular conflict with the Inspired of Riedra. It is generally assumed that, like all living creatures, their bodies must experience degradation over time.

Off of Argonnessen lies the island of Seren. Gorebrute shifters gain a pair of horns which can thereafter be used in a natural charge attack, as well as a bonus to Strength. Dragonshards are among Eberron’s most important resources. Share your eerron below! We’ve already been saving your edits, so if you upgrade now you will have instant access to your previous versions. After the fall of the giant civilization in Xen’drik much of the elven race fled to Aerenal.

World of Eberron

During a period of great upheaval ebfrron hundred years ago presumably engineered by the Quori the Inspired appeared among the nations of Sarlonaand presented themselves as ambassadors of powerful and beneficent gods.

There are believed to be at least six daelkyr trapped beneath Eberron in the depths of Khyber Eberron’s equivalent to the Underdark.

They use scorpion imagery but they do not venerate scorpions as drow in Greyhawk or the Forgotten Realms do for spiders. Please help improve it or discuss these issues on the talk page. Dragonlance Forgotten Realms Greyhawk Ravenloft. The orc societies took a massive blow during the daelkyr invasion 9, years ago, though it was the orcs now known as the Gatekeepers who were able to stop the invasion by sealing the daelkyr beneath Eberron and severing the link between Eberron and the daelkyr home plane of Xoriat.

The existence of Xulo, a huge and powerful warforged found in Xen’drik, also supports this theory. On Aerenal, those elves deemed to be particularly beneficial to the race are magically revived as Undying. Not satisfied with the lifeless, unintelligent hulks his forges produced, nor with the prohibitively expensive process of creating golems one-by-one, Merrix began experimenting with magic to instill some spark of life in them that would enable them, like living things, to direct their own actions and to be grown by a self-sustaining process.

Only one heir remains today named Erandis Volbut because she is a lich she cannot use her dragonmark. Wizards of the Coast. The Dhakaani goblinoids could not stand against the might and madness of the alien invasion. I like those little flairs to random treasure drops.

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Vulkoor shares some traits with Lolthencouraging trickery and destruction among his devotees and having a special affinity for arachnids. The favored weapon of the Keepers is the double scimitar. The continent of Argonnessen is almost totally unexplored by any race of Khorvaire because it is inhabited primarily by dragons. They are rarely large enough to craft into items of significant size; most often, small dragonshards are formed into jewelry.

Dolgrims are aberrations originally created by merging two goblins into one creature. I got the Idea from Legacy of Dhakaan where it talked about how goblins ears help express body language. Furthermore, unlike other settings, the gods neither walk the earth, nor can be visited by means of planar travel.

In the fictional world, the Dragonmarked Houses are the cornerstone of the economy of Khorvaire. Most followers worship the Host as a whole, offering prayers to different deities in different situations. Some tales tell that he was a powerful warrior leading his construct companions into antions for Cyre, before the day of Mourning.

Their sense of smell is also heightened, when compared to humans, but they are suggested to have worse social manners, as a race, eberrpn they are used to living “wild”, outside of the villages most people settle in.

Thranes are more practical and austere, always ready for trouble so more casual armorwith some ornate displays of faith. Their arcane implement is a wand built into the bow of their viol.

Meanwhile, the Dreaming Dark serve as the more direct arm of Dal’Quor, whose agents serve the Darkness directly rather eberrom through the Inspired.

Argonnessen is the continent of dragonsoccupying the southeastern part of the world.