D&D 3.5 SILVER MARCHES PDF

Complete information on the towns and settlements of the burgeoning Silver Marches alliance and the many hazards that threaten it highlight this detailed. Come tour one of the most popular regions of the Forgotten Realms world! The just-released Silver Marches accessory by Ed Greenwood and. Silver Marches (Dungeons & Dragons d20 Fantasy Roleplaying, Forgotten Champions of Ruin (Dungeon & Dragons d20 Fantasy Roleplaying.

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The fall of Ascalhorn in DR, and the subsequent collapse of Eaerlann, left the small settlement at Everlund without a country.

D&D Excerpt: Silver Marches

The Barracks and Armory Not far from the Hall of the Elders stands the city armory, a small, square keep built from dressed limestone blocks. Citadel Sundbarr, the insular dwarfhold, became the city of Sundabar, a bulwark of military strength and trade in the D&v. During the last centuries of the dwarf kingdom of Delzoun, trade from the elf realm of Illefarn sometimes passed this way, particularly when monsters or bad weather made the river-passage up the Surbrin to the Rauvin unusually difficult or dangerous.

The just-released Silver Marches accessory by Ed Greenwood and Jason Carl is packed with new and expanded information for players and DMs alike, including adventure sites, spells, monsters, magic items, and prestige classes native to the region.

Helm seems to be the man who can raise sword to make marcbes happen, so he must and shall. When Master Embaeris died of his wounds, the people clamored for their hero, Helm.

The members of the Council of Six Elders meet here regularly. Most house cellars f&d mushroom crops and are crammed with rodent-proof food casks; older Sundabarians remember hungry winters all too well.

The humans rebuilt the surface keeps and strongholds, and went on to raise mighty walls around their city. Stone Shields and Watchful who grow careless, overzealous, or too friendly with shadier citizens are transferred to the Shieldsar. The council is led by the First Elder of the Council, an office granted by vote of the Elders. The Council of Six Elders joined the city with the Lord’s Alliance several decades ago and signed the Silver Marches silvsr of confederation with eagerness, hopeful of greater security for its primary trading road.

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No market stalls are allowed to encroach into this great open space surrounding the Master’s Hall. The lords of Eaerlann agreed to share in this duty, and elves of the Forest Kingdom joined the human knights of Ascalhorn in guarding this corner of the High Forest. 3. more people have returned to the Rauvin Vale and Old Delzoun, both cities have grown. This excerpt details Everlund and Sundabar, two cities that await your party of silvsr heroes.

Everlund has always been instrumental in keeping the roadway safe for caravans from its walls all the way to Calling Horns, hiring numerous mercenaries and adventurers to scour the route for monsters and other dangers. Safe behind walls of molten metal, the master founders isolated themselves from the lands about. Sundabar’s temple to Tyr and Torm is a fortresslike building facing on the Circle, across from the Master’s Hall.

The remaining ten soldiers of the detail zilver the entrances to the Hall of Records and the Hall of Redress home to the city’s courts and magistrates. Doom seemed certain, but then an unexpected ally appeared — the Forgemaster of Sundbarr. To either side of the hall, two long, rambling wings of the building house the various officials and civil servants who comprise Everlund’s government.

To ensure that no one steals or tampers with the weapons they hold in trust, the soldiers place the arms inside locked, d&s wooden chests: Once again a small town grew up around the keep, this time a town of human traders and elf merchants eager to find markets for Eaerlann’s goods in the burgeoning cities of the Sword Coast.

Over time, Sundbarr’s strength dwindled as its folk became less numerous and the mighty lore of old was forgotten. Sundbarr survived the fall of Delzoun’s vast Underdark realm in the Year of the Black Unicorn by turning the awesome power of the Everfire to the city’s defense.

The sight of soldiers constantly moving in and out of the buildings, and drilling in the courtyard, marks this as the city’s main barracks. For the Elders of Everlund, joining the league Alustriel proposed was simply a formality — they were already committed to standing marcnes the High Mage of Silverymoon against all threats to the peace of the North. Sundabar boasts many defenses against the orc hordes that plague the North, and has broken the onslaught of several major invasions.

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The economic and social center of Everlund is the Bell Market, so named for the enormous warning bell that hangs in a frame in the open space between the Hall of Elders and the Barracks. Located southeast of Silverymoon and situated on the north bank of the Rauvin River, Everlund is the second largest city in the Silver Marches and one of its most active mercantile communities.

A Shieldsar patrol rides the wilderlands in full armor, armed with longspears, swords, daggers, battleaxes, and shortbows. Ale, armor, cheese, clothing, fruit, grain, sugar, weapons, wine.

The Stone Shields police the city under the command of the Watchblade, which also oversees a shadowy network of spies known to citizens as the Watchful.

Caravan masters know that gaining entry into the city after the gates close can be a tiresome chore, requiring them to consent to tedious and thorough searches of their goods by the city’s guards.

He has done much to curb the infighting of the city’s guildmasters and clear away the corruption of previous reigns. Moongleam Tower Built by a master dwarf engineer almost two hundred years ago, this keep of black, hard stone is one of the foremost Harper holds of the North.

Silver Marches

He won the leadership of the company by the acclaim of his fellow “Bloody Blades” after many zilver predecessors died in battle or tavern brawls. Come tour one of the most popular regions of the Forgotten Realms world! The First holds his or her position until another Elder challenges it. Merchants pay it willingly because Helm uses every copper for Sundabar’s defenses, patrols, and civic projects for the common benefit. In the past, there have been times when dwarf-human relations were strained in Sundabar, but the dwarves trust Helm implicitly.