Size, px x px (mpx). Real size, m x m (m2) ft x ft (ft 2). Resolution, 81dpi. Seamless, horizontally/vertically. This collection contains different gravel textures and – as an industry first – gravel as real 3D geometry. Along with the included stone textures, this opens. Diffuse (01), %, Diffuse map. Diffuse (02), %, Diffuse map. Diffuse (03), %, Diffuse map. Diffuse (04), %, Diffuse map. Diffuse (05), %, Diffuse .
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While both version have the same polygon count of roughly 8 million, the 2m version has four times more mesh detail per pebble as the 4m version. Stone Textures Meant to be used with the 3D gravel meshes, this product also contains especially optimized stone textures in different styles and colors, based on 94 distinct sets.
stone | Arroway Textures
Contains depth information, describing the basic shape of the gravel surface Normal map: Ston this example, the same mesh works as small grains of sand, medium sized pebbles, as well as larger cobbles. To have the whole gravel surface as one single mesh object would not be practical.
Using the high-resolution stone textures included in this product, all this allows for even extreme close-ups.
Endless Variations Customizable You are of course not limited to the set of stone textures included in this product. This map also has Ambient Occlusion baked-in. This way you can choose which layer is visible, e. The displacement and normal maps are used in conjunction with the variation texture on render time.
With the use of mesh object instancing, it is possible to cover areas of several hundred square meters, without consuming much more memory as one single gravel mesh would. This allows for the creation of custom mixtures of different stone types and colors.
All meshes are provided in.
Each individual pebble has been assigned a random material ID between 1 and 10 20 in case of gravel-base Meant to be used with the 3D gravel meshes, this stond also contains especially optimized stone textures in different styles and colors, based on 94 distinct sets.
These variation textures are to be used in conjunction with the gravel base textures, mentioned above. Since these stone textures are meant to be used with the 3D gravel meshes, the same requirements apply:.
Show in texture browser. Although certainly an improvement, the illusion breaks down quickly once one gets too close. Contains basic shading information Edge map: Gravel Meshes As a first on the market, we offer gravel ‘textures’ in form of real 3D geometry.
Most 3D artists try to avoid graveled surfaces wherever possible. Fortunately, technology has now caught up with the problem.
Hundreds of stone textures included Specifications Each stone texture has a real-world scale of 50cm x 50cm at a resolution of px x px and stnoe of Diffuse map, i. One that is widely used is displacement mapping.
There are 94 distinct stone textures contained in this product disks 4 to 6plus color variations, making for a total of different styles. Contains surface angle information, also describing the basic shape Ambient occlusion AO map: You can very easily modify these textures to achieve a special look you want, or even create your own stone textures. Natural variation through random mapping coordinates Inherent Variation Each stone texture has been created so that its inherent variation in surface texture and color mirrors the variability of the whole gravel surface.
Variation textures Variation Textures There are gravel textures, each consisting of the following: These stone texture are meant to be used in conjunction with the 3D gravel meshes to produce a large variety of highly realistic gravel styles. Because the UV coordinates of the gravel mesh respect texture edges, these stone textures do not have to be tilable. Several different techniques can be employed in trying to compensate for this fact.
Included Textures gravel The finished UV mapping is optimized for stone textures with a size of 50cm x 50cm. Contains fine surface detail on individual stone pebbles Reflectivity map: With their power-of-2 resolution of px x px, these textures are perfect in real-time applications, e.